06-04-2023, 11:33 PM
(This post was last modified: 06-10-2023, 10:34 PM by Ki'thor. Edited 5 times in total.)
The Holdfast of Amaraun Saraven
⠀⠀⠀Ki'thor |
Red line, image stolen from Ayu.![]() |
Please introduce your Holdfast down below: The Amaraun Saraven, or Collective Unity of the Saraveni, is the long home of the Saraveni people, a group of Caer Sidian Fae natives, who evolved up in their mountains, and down on their lake. The Amaraun Saraven is a peaceful place, but they are no strangers to conflict, being precariously close to Aimsir, which the Saraveni people once worshiped, and now holds a certain stigma. Visitors are always welcome in Saraven, as the Saraveni are a sociable race, but hardly naive. They know not everyone is as pure in heart as they may appear, and so naturally, some places are simply forbidden to visitors, to keep the Saraveni people as a whole safe. |
Please give a description as to how your Holdfast is governed: Saraven is ruled by an Esh'Getahr, "The Royal," who could be equated to a King, or Lord. They are the sole ruler of Saraven, and the title is hereditary, passing down from one Esh'Getahr to the next along male lineage typically, but will pass to daughters if no son is present to inherit it. Though the Esh'Getahr has absolute power in Saraven's borders, they typically exercise that power rarely, and instead usually choose to use a High Council of subordinates to carry out their will across the holdfast. Though there have been times in the history of the Saraveni people, when the Esh'Getahr was more autocratic than their predecessors, though they are typically followed by a reformist, who undoes their tyranny, and the status quo returns for several generations, before another rises. This cycle repeats itself every few centuries. |
Do you have any custom races you want to introduce? If so, describe them briefly down below: The Saraveni. As fae are as diverse, as they are numerous, the Saraveni are a unique bunch, having developed mostly in isolation, they have a unique language, and culture, but as always, a unique appearance. With rich dark green skin, black-green hair, and blue-white eyes, which allow them to blend into their environment and hide from predators and opponents. They are also slightly taller, roughly 1,2 times the size of a typical Syvisan. They have incredibly developed senses of sight, and smell, but have virtually no sense of touch, beyond the tugging sensation of physical contact. Texture is beyond them. They also have no sense of taste of any sort, and their hearing is average. Additional Unique features are their unique four-six digit base, rather than the five digit base of Syvisans. Where Syvisans have four fingers and thumb, and five toes on each hand and foot, respectively, Saraveni have two fingers and two thumbs on each hand, and six finger-like toes on each foot. This grants the Saraveni a unique capacitance to hang from objects with ease upside down, and the Saraveni are renowned for their incredible skill as climbers. As a cultural aspect of their biology, the Saraveni do not in fact, wear foot coverings, and so their feet are hardened by daily life. Saraveni become incredibly agitated when forced to wear shoes, or even socks for that matter. Lastly, the Saraveni are herbivores, and uniquely have a level of capacitance for photosynthesis, and they seem to respond strangely to things unseen by other races. They are also particularly susceptible to fire and poisons. |
The population of Saraven is: [ Saraveni ] = [ 82.301 ] 82.301 Individuals |
Military Information: The Saraveni have never been a mobilised war machine of a people. In fact, that very state is counter to their basic existence. The Saraveni hold life in high regard, but know that not all life is equally pure, and some life, like the Chaolich, and it's underlings, are fundamentally evil, and must be stood against. As such, the Saraveni maintain a small militia of sorts, known as the Atairo Uladar. Or Defence Army, in common parlance, though not an entirely accurate translation. A collection of Rangers, and Mages, they protect the Holdfast from all threats, but are no codified military organisation, and is broken out into twelve distinct groups, some ranging in size from a few hundred, a couple with a few thousand members, and some as few as only a handful of dozens. The combined leaders of the various groups of the Atairo Uladar are known as the Green Council, and could be equated to a council of Generals. Each of them hold the title of Kireltaas, which can be translated as "General", but is simply one word of many that means "Leader." Each Kireltaas has certain preferences, and strategies, and requirements of those they command. Some Kireltaas favour the Rangers, others favour the Mages. Some favour the forests, others open fields, and some hills and cliffs. Their unifying traits however, are a love of home, and devotion to it's protection. And even though they lack the coordination of a proper military, they make up for it with unconventional tactics, guerrilla warfare, and avoiding pitched battles as best they can. [ Total Troops ] = [ 7.135 ] [ Population % ] = [ ~8,669% ] |
The Natural and Processed goods of Saraven are: [ Total points available: 8 ]
[ Total points used: 8 ] [ Foodstuff: Grain ] = 1 point [ Komari Trees ] = 1 point [ Elwydium ] = 1 point [ Foodstuff: Vegetables ] = 1 point [ Komari Syrup ] = 2 points [ Magical Reagents ] = 2 points Status of natural and processed goods:
Grains and Vegetables are grown, and crop rotations keep farmland healthy and usable. Though the science of it is not understood, it has long been understood that a lack of crop rotation leads to the soil dying, and plants refusing to grow. Every three seasons, a crop is grown specifically to be burned, for the offering of a crop through fire and ashes is thought to please Kalije, the Goddess of the Harvest, in Saraveni belief, and so she will bless further seasons with greater bounty. Elwydium permeates the lands under the Saraveni capital city of Korakim, spreading outward like tendrils of a web from a large vein of Elwydiun, known as the Hataire, or "Hearth." It acts as both a religious centre, as a direct way to commune with Makashi, the God of Magic in Saraveni belief, and as a literal source of power and life in Saraven, protected by Saraven's most capable warriors, priests, and mages. The Hataire offers the capital city of Korakim a certain level of protection, as the magic can be directed to shield the city for a time, from attack. This defence has only ever been needed once before, during the Chaosium Wars, those centuries ago. Status of necessary goods:
Saraven however, lacks a crucial set of materials. Wood, and other materials for construction, including glass, metals, and stones. The Saraveni population refuse to cut down their trees on cultural and religious grounds, and digging up the earth beyond certain restrictions is forbidden, for fear of bringing the Ire of Ko’Alt, the Wolf God, and so they require construction materials procured from outside of Saraven. |
Please give a very brief (a sentence or two) overview of the Holdfast:
The Amaraun Saraven is a longstanding holdfast, and one of the very first to have pledged allegiance to the Seasonal Monarchy when they declared victory of the Chaolich and Chaosium those centuries ago. The Saraveni have always been Monarchy loyalists. With three mesas extending out from a cliff face, access to the river and lake, and a forest, the farmland is what Saraveni is most famous for. Tranquil, and yet strangely there's always something odd to see in Saraven.