08-27-2023, 11:17 AM
(This post was last modified: 08-28-2023, 09:39 PM by Tenurium. Edited 3 times in total.)
The Holdfast of The Khaganate of Devith'Kar
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Please introduce your Holdfast down below
The Khaganate is home to two peoples, both nomadic in tradition, settled to varying degrees. The first of these are what remains of the Emerald Khaganate, the Taras Jha'ut. Once the conquerors of a mighty empire, they have been forced to flee following a crushing defeat in battle, seeking refuge where their vengeful advesaries could not follow: another world entirely. Their numbers greatly diminished by the cost of battle and the arduous track to Syvisa and from there, to the warren, their bellicose way of life could no longer be continued. They turned to becoming sedentary, under the dominion of the crown at first. But the memory of Empire burns bright in their conciousness, and with their struggles at an end, their pride stirs once more. No longer content to not be lords in their own right, they traverse east, now offering to swear fealty to the crown in exchange for formal recognition of their lordship over the land.The second are the Kvaltir, a coalition of around a dozen smaller tribes of natives to Caer Sidi. Although they mostly live pastoralistic, nomadic lives, they have established some semi-permanent settlements along the river. Though intrigued by the arrival of the newcomers, they offer no objection, continuing to live as they have in the space that the Khatun cannot claim.
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Please give a description as to how your Holdfast is governed
The Taras Jha'ut are ruled by the nobles of the seven houses, the remnants of their once vast warrior caste, each led by the lord of their house, bearing the title of Mirza. The Mirza in turn elect the overall ruler of the Khaganate, the Khagan/Khatun, usually a member of one of the houses, but never a Mirza. The Mirza serve as the Khagans council as well as the feudal lords of their own fiefdoms. In addition to the Mirza, the Khagan can appoint a Grand Prince/Princess. While initially a transitionary title bestowed upon the Khagan during the exodus (in absence of the territory to justify a noble title), it is increasingly understood to indicate preference in succesion. In addition, the Grand Prince substitutes for the Khagan should they be unable to fulfill their duties.The Kvaltir, however, do not recognize the Emerald Banner, instead ruling themselves. Internally, the tribes follow a traditional hierachy that highly values mental fortitude, usually ascribed to be gained in parallel with wisdom and as such determined by seniority, although prowess in magics and ordinary, but remarkable feats of physical might or outstanding wit are on occasion also recognized. These leading figures come together semi-annually in the assembly of the tribes, which serves to prevent and mediate quarrels between the tribes. The assembly lacks any true executive authority and as such largely fulfills an advisory function, governing, if at all, by consensus, as tribal leaders implement only what ideas they find compelling.
Do you have any custom races you want to introduce? If so, describe them briefly down below
The Kvaltir are the natives of the Khaganates territory, calling it their home long before the Jha'ut set foot beyond the crownlands. Though humanoid, they are vaguely lizard-like, sporting scales, elevated, slightly longer heads, tails and forked tongues in addition to horns that continously (and slowly) grow as long as the Kvaltir lives.Prior to the formation of the Coalition, they were a far more warlike people, but the end of the initial chaos incursion marked the end of their militancy. Without a foe to turn against, they focused inwards, embracing nomadic pastoralism, tribal coexistence and isolationism.
Although they do value their independence highly, they do not object to the Jha'ut claiming rule over them, so long as it remains nominal. They know that, as they are, the Syvisans cannot hope to settle all the land they claim and that for the forseeable future, their lives will go largely unimpeded, as the Khatun has shown little interest in the flatlands and hills they call their home, focusing instead on the rivershore to cultivate their farmland.
The population of Devith'Kar is:
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67.632 Individuals |
Military numbers (maximum military numbers AT ANY TIME is 15% of your total population) peacetime numbers: 7.686 wartime numbers: 9.270 |
The Natural and Processed goods of Devith'Kar are:
[ Total points available: 8 ]
[ Total points used: 8 ]
Grains = 1 point
Iron Ore = 1 point Cattle = 1 point Horses = 1 Leathers, Pelts and Furs = 2 points Blacksmithing = 2 points Please summarise the status of natural and processed goods, and describe what your Holdfast lacks here
The Kvaltir make their living raising livestock and horses, taking their herds with them as they travel. Excess animals are sold to Khaganate merchants, who process them and sell the products, primarily as clothing. The Khaganate itself has commited its effort to the cultivation of the arable land along the river, raising vast farms to feed their people. Styling itself in the image of its forebearers, it also maintains mining outposts that dig deep into the hills of the Khaganates frontier, prying iron from the hillside to forge into weapons and armor worthy of mighty warriors.The lack of building materials like lumber and stone has limited the Khatuns expansion to a minimum, and while this keeps the peace with the Kvaltir, it does little to satisfy the nobles of the seven houses bickering amongst themselves for what little land the Khaganate can truly call it's own. This is only amplified by the absence of fine luxuries and alcohol, leaving the disgruntled lords to live in what they perceive to be squalor. |