06-24-2022, 01:23 PM
(This post was last modified: 04-07-2024, 07:51 PM by GrangerAirstrike. Edited 4 times in total.)
[ OOC ]
Bear witness to the communities above, and the monsters that live below...
[ IC ]
[ Page one ]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀The Land of Stars, Seals and Snow The first page is one of which I had thus retroactively left to the opportune moment, t'was done so for the reasoning of which thine reader shalt figure immediately soon. For it shall be here that all of the information that I, in my thorough experience exploring the lands of Stars, Seals and Snow; known by the subterranean locals as Hdigimuervisk; "Home" is to be summarised and organised in quick description as assistance to thine reader going forward. T'was the lands that - guided and accompanied by fellow companions of both the great lands of the Seasonal Queen, and the fair, colourful residents of Nurali - I had braved harsh and blisteringly cold winds, skidded across icy waters warned to be infested with unknown, mythical and scary monsters and had bathed in the majesty of the lost Syv's subterranean communities camouflaged by deceptively simple bone, fur and dirt entrances above. Throughout the musings, recorded experiences, explanations and stories of which I have taken a quill and inkwell to, I now may provide the best conclusion I may muster of the first page of the notebook of which I have left empty for such a purpose... Thine reader, study below a brief on swift, but incomplete knowledge on the lands of Stars, Seals and Snow. |
[ OOC ]
( Holdfast Name ) | Hdigimuervisk
[ OOC ]
Please note, whoever looks through and accepts this application that there is a distinction on occasion throughout this application when something is being said [ IC ] ( In Character ), which means that whatever detail I may have provided; usually in the form of "The First Page" of the book written called "Land of Stars, Seals and Snow" is technically in the ability for the members of the Canon RP, including other Holdfasts, the Queensland and whomever else stumbles into the information can know... Continuing, if I tell you that something is [ OOC ] ( Out of Character ), it isn't to be regarded as a part of my little roleplay I have going on, and is just to notify you all of certain things I can't at all detail in an In-Character format... Say the Natural Resources or Processed Goods sections which I'll need to fill out, accurate descriptions of population counts, or the Government Type.
I hope I've said all of this in a comprehendible sense. Now, to continue the actual application
[ OOC ]
Location of Hdigimuervisk: |
[ IC ]
The lands, the civilisation and leadership:
The lands of Stars, Seals and Snow proves a truly alien place, but alas it does indeed conform to elements that myself and perhaps thine reader can recognise and understand; as humble residents of the Queensland. T'was during my adventure through the boundaries of the south of our grand warren that I had came to encounter two groups. The most populous of the two had proven to be the Tapomuacicis Cfdax Hdigimuervisk, of which can be seen to translate to the Syv tongue as "Locals at Home", and the natives of the lands above, known to the former mentioned as the Sinjiquaris Pinuolut; "Unique People"... The Sinjiquaris Pinuolut, whom call thineselves "The Speaking People" in the Syv tongue are people of tribal, nomadic nature known; affectionately dare I say as crazed barbarians by the Tapomuacicis Cfdax Hdigimuervisk for indeed the Sinjiquaris Pinuolut is known to often raid and plunder the overground actions they take, most notably taking the trade; most lucratively of Magical Reagent and Elwydium from them with force and conflict. The Tapomuacicis Cfdax Hdigimuervisk however confine themselves to the subterrain in avoidance of the bitter colds above, organising their community - truly alien seeming to those used to the comforts of Chail or the Bastion - in a style not unlike a monarchy, though one of free choice and not through hereditary means. Chrtitfluut; as they are so called manage Hdigimuervisk with full powers over all in the civilisation, but may always be challenged by "contestants" through popular support or even trial by combat on the eve of the season of winter, known as Mullannchig Pianaurant. |
[ OOC ]
Unless changed, the Holdfast of Hdigimuervisk currently has three different types of civilisation within it's borders... The first would be a sort of miscellaneous peoples that act as the middle man between the two other subterranean and submersed civilisations that I will be introducing with this holdfast... These people, known by the people of Hdigimuervisk simply as "Unique People" are a pseudo-nomadic group that live within the freezing tundras, settling in tribalistic communities temporarily before moving towards more fresh lands for reasons of hunting and overall survival...
The Hdigimuervisk peoples themselves live permanently within subterranean communities connected by chasms and tunnels that are either natural or hand-crafted by the sturdy Humans of which call it home; away from the bitter winds and almost constant snow above. Their society is reigned over by autocratic leaders known as the "Chrtitqqfluut" that though all-powerful; have the ability to be challenged in numerous ways in an event that takes place on the eve of the Season of Winter, known as the "Mullannchig Pianaguraerntq" or more simply and in a less alien name; Management Change.
The Hdigimuervisk peoples themselves live permanently within subterranean communities connected by chasms and tunnels that are either natural or hand-crafted by the sturdy Humans of which call it home; away from the bitter winds and almost constant snow above. Their society is reigned over by autocratic leaders known as the "Chrtitqqfluut" that though all-powerful; have the ability to be challenged in numerous ways in an event that takes place on the eve of the Season of Winter, known as the "Mullannchig Pianaguraerntq" or more simply and in a less alien name; Management Change.
And the third society is one that's quite illusive indeed... The submerged and often under-ice "Cnfrillduto Pinuolut", Cold People as it translates; as they are so known by those who... Well, know of them live within marble caves and the open seabed; stuck underneath the ice for a large part of the year surviving only be the Whale and other large Sea Beasts they hunt and hoard down below and Magical Reagents made from Mercury sourced either by their own hands or seemingly other mysterious ways to keep their environment warm even when surrounded by ice above. They have little structure; though what they do have is a consensus between them, and agreement between all seemingly separate "tribes" that when the time comes, they work together to preserve themselves and their way of life. Whether that be sharing the hunts, or the methods they may in place to keep themselves unthreatened by everything that would attempt to do so, a quiet and simple, yet still very much important society within the overarching lands of which the Subterranean, Tribalistic Surface Dwellers and Submersed peoples share in common with one another.
[ IC ]
In definition of the inhabitants:
T'was during my journey, alongside thine grand compatriots of the Queensland, Nurali and those willing from the great south of which I had come to encounter one a many group, race, creature and otherwise; perhaps not always through overt perception, but also through knowledge gathered by second hands. No short description on the first page may substitute the musings on subsequent pages, however I shall still do best to serve the knowledge I wish to convey with concise nature here. Though molded by the bitter cold, a culture separate from the great and honoured cities of the Bastion and Chail, it would be overtly disrespectful to call thine members of the bitter lands of which I had the great honour to explore anything but Human; Syvsian. The aggressive and tribalistic Sinjiquaris Pinuolut and the people of Hdigimuervisk themselves are indeed as human as the residents of the fine Queensland. It would be ignorant and rude however to discredit and avoid mention of the "Hnasnetuk Nisurrdaq Pinuolut" or as thine inhabitants of more civilised lands may know them as, the Satyr-folk or the Sprites of the underground who coexist with the native Syvsians whom may call them "Timmolinvos Pinuolut", a creature and peoples more ancient to the chasms, tunnels and caverns of the underground than even the Humans themselves, though it is within thine humble documenter's opinion that their inhabitance could not have proven to exist for ages too far beyond. It would be prudent in addition to understand and know of the creatures of both rumour and fact that may call the great southern lands and waters home in addition. The "Speaking People" for instance had given scattered, yet revered mention of the Cnfrillduto Pinuolut; "Cold People" who are rumoured to exist beneath the ice and icy waters of the south of the great sea beyond the lands the tribalistic peoples roam. They are spoken of by thine tribals to be creatures of the waters, mysterious yet intelligent like themselves and ourselves. It is communicated that any person shall be wary whilst crossing the ice or - woe be - swimming through the cold waters, for the residents below may well drag one down to the depths of the seas to never be seen again, never to be discovered. The Sinjiquaris Pinuolut chant the names of the mysterious beings in worship, that the Cold People bring life and death, survival and weakness to the lands above. To disrespect the Cnfrillduto Pinuolut or their children; the whales and seals of the seas is to forsake oneselves, for their children shall not be seen again, their bounty never available, and as a byproduct; weakness, starvation and death would follow suit. The same tribals make use of monstrous, giant Wolves known as "Lanijes Wamlfpok" for transport, burden and hunting. Thine reader must understand that though I have seen little of them, the statement that the beasts grow to the size of the largest bears one could imagine is one of accuracy, not to mention their ferocity that rivals and surpasses any of said bears in addition. To tame a Lanijes Wamlfpok through magical or natural means takes great effort, and can be a deadly endeavor even to the masters of the south lands. An endeavor so honoured that it is considered an important rite of passage in the cultures of the Sinjiquaris Pinuolot... Stories tell of other creatures, such as ones that "were once human, before they overcame themselves with lust, greed and hunger" that now prove to be a deadly, monstrous nuisance as they prowl the tundras for signs of life, though the rumoured monsters are such creatures that I had never encountered or come to establish as anything other than terrifying rumour... There is more to speak of on this subject detailing the lands of Stars, Seals and Snow however I fear should I continue, I would begin turning the summary into novella. |
[ OOC ]
There are two major intelligent races worth mentioning when it comes to the cold, southern communities of Hdigimuervisk, and a few more minor ones. The most populous of these by far are Humans - Syvsians - of whom, when escaping Syvsia all those ages ago with the Seasonal Queens and many others from the threat that eventually devoured the entire Warren, escaped the Queensland peninsula and migrated to the far south to avoid the grasp of the Chaosium instead of staying and trying to establish a home like the ancestors of most Humans within Chail and the Bastion did themselves. They live alongside Sprites, in relevance to the underground dwelling peoples of Hdigimuervisk and alongside few Satyr-Folk whom brave the cold southern, wintery climate and frequent alongside the "Sinjiquaris Pinuolut" and their nomadic ways.
The second major race within the communities of the Land of Stars, Seals and Snow live submerged in freezing-cold waters, often enough frozen over for days on end during the Winter Season. These beings, the "Cnfrillduto Pinuolut" or rather; "Cold-People" are as mysterious as they are - supposedly so - dangerous. How they came to be, and how they came to inhabit the frigid waters that the tundras of the south lie against is a mystery that little know of. Even their appearance is rumours to most... Magically adept Merfolk forced to live and sustain themselves stuck in frigid, watery conditions and hold a grudge against land-dwellers, pulling them down into the deep depths whenever they get a chance is one such rumour, and another is that they are no different from the Sea Monsters who live within the Great Seas, taking refuge from whaling in the deep south. But these are not the most common. The most common - and the most widely believed - is ( OOC: Between you and I, the truth ) that though they may have once been Merfolk, or Tritons or other sea-dwelling intelligent folk that now they take the form of monsters. Said to have faces dominated by a mouths "As wide as the portals of Aimsir" adorned with razor-sharp teeth, enough to penetrate the strong hide of whales and Sea Monsters alike. The rumour details that they have large eyes, but ones that are weak and alongside the ever-glowing light atop their heads and the seemingly constant sound of clicking that emanates from their mouths gives off an alien, and eerie indeed sight.
Alongside their powerful claws on both their front and hind legs and their ability to last potentially hours on the surface even though they don't have the ability to breathe there, the danger they can pose is quite palpable indeed.
The second major race within the communities of the Land of Stars, Seals and Snow live submerged in freezing-cold waters, often enough frozen over for days on end during the Winter Season. These beings, the "Cnfrillduto Pinuolut" or rather; "Cold-People" are as mysterious as they are - supposedly so - dangerous. How they came to be, and how they came to inhabit the frigid waters that the tundras of the south lie against is a mystery that little know of. Even their appearance is rumours to most... Magically adept Merfolk forced to live and sustain themselves stuck in frigid, watery conditions and hold a grudge against land-dwellers, pulling them down into the deep depths whenever they get a chance is one such rumour, and another is that they are no different from the Sea Monsters who live within the Great Seas, taking refuge from whaling in the deep south. But these are not the most common. The most common - and the most widely believed - is ( OOC: Between you and I, the truth ) that though they may have once been Merfolk, or Tritons or other sea-dwelling intelligent folk that now they take the form of monsters. Said to have faces dominated by a mouths "As wide as the portals of Aimsir" adorned with razor-sharp teeth, enough to penetrate the strong hide of whales and Sea Monsters alike. The rumour details that they have large eyes, but ones that are weak and alongside the ever-glowing light atop their heads and the seemingly constant sound of clicking that emanates from their mouths gives off an alien, and eerie indeed sight.
Alongside their powerful claws on both their front and hind legs and their ability to last potentially hours on the surface even though they don't have the ability to breathe there, the danger they can pose is quite palpable indeed.
[ OOC ]
The population numbers of those whom live within the Lands of Stars, Seals and Snow:
[ "Hdigimuervisk" Syvsians ] 16,580 [ Cnfrillduto Pinuolut ] 5,037 [ "Sinjiquaris Pinuolut" Syvsians ] 7,683 [ "Timmolinvos" Sprites ] 2,193 [ "Hnasurrdaq" Satyrs ] 1,327 Total: 32,690 |
[ IC ]
The land of Stars, Seals and Snow in our current time:
The adventure of which I and the companions of mine had gone on to charter the unknown and mysterious lands may now echo as memory to ourselves, yet it is no less modern of a journey than the re-introduction of thine barbarian, awful Chaosium many a day in the past. Of what I detail now is my best attempt to overview the situation of the "Homely place", Hdigimuervisk and minor mention of the few other peoples of the southern lands before I had taken leave. Allow me to go over events of which I have noted down by importance to my own perception. Perhaps the most important event is one of which revolves around a single individual, Anuconisaq and future Chrtitfluut; Chieftain of Hdigimuervisk, or so the aspirational soul hopes. On the 200th day of Summer and the 1st day of Winter, Anuconisaq will be the main challenger to current Chrtitfluut, Tcuolugasq and shall be aiming to defeat Tcuolugasq through common support, and should it come to it, combat on the day and night of Mullannchig Pianaurant. The current Chieftain, Tcuolugasq has maintained a lax and relatively lowly rule, challenging not the raids of the Speaking People and ignoring the rumours pertaining to the Cnfrillduto Pinuolut and by proxy keeping the community of Hdigimuervisk disconnected from most of the known Warren. Of what I had become privy to, Anuconisaq plans to reverse much of what the current Chrtitfluut, and even the predecessors have performed; - or in some cases, had not performed - acting against the Sinjiquaris Pinuolut to be gone of the raids, documenting and perhaps acting in regards to mysterious Cnfrillduto Pinuolut and encouraging the civilisation to broaden horizons and begin changing "The land of the Hermits" to a more known area of the Warren. The 200th day of Summer is almost upon us, and should Anuconisaq emerge as the new Chrtitfluut, the "Homely place" could very well change invariably. For better or worse, the future is to decide, not myself. The Speaking Peoples, the tribes of the Land of Stars, Seals and Snow continue to exist without change for the time being, and should the rumours of the Cnfrillduto be proven correct, there is no telling as to what great mysteries the monsters, and what plans; dastardly or not so they might have for the future... Like any other place in our humble Warren, the curious civilisations hugging the cold tundras of the deep south progresses with time also. |
[ OOC ]
As of the 165th day of Summer, and the 98th year of the 4th Era the situation within the cold and mysterious south and the various civilisations that call it home proves to be mixed. Though the "Land of Stars, Seals and Snow" did a rather decent job at quickly reviewing the current state of the subterranean civilisation and rightfully so had little to say about the Sinjiquaris Pinuolut, this humble narrator thinks that he could explain some points further, or bring up entirely new points to explain to thine reader what they could expect of the current climate of Hdigimuervisk, and the cultures beyond... And no, we are not talking about the weather here.
The subterranean community of Hdigimuervisk, cloaked from the rest of the world by nature itself, the only hint as to their existence being the occasional wanderer, scout, trader or warrior wandering the frigid tundras above or the bone and fur entrances to the lands below currently deals with a tense situation. Though the current Chrtitfluut, - Chieftain - Tcuolugasq, whom rules with autocracy over all and without question - at least overtly - has retained power due to the agreement of the lower peoples to leave their issues and worries, grudges and support behind until that very specific, and important day of "management change", it is true to say that many are tired and upset with the "Raven" and his rule. For under him, like his previous Chrtitqfluut throughout many a year indeed there has been little progress in what matters. Traders of Elwydium from Viinerpauaq - Living Area - to Viinerpauaq continue to be captured and presumably butchered by raiders of the Sinjiquaris Pinuolut. Wanderers from Hdigimuervisk and even beyond disappear when wandering on the sheets of ice covering the water below of the great southern sea during the days of winter even still, and with the quiet murmurs of strange and horrid creatures that have been sighted towards the tundras and the lands beyond to the west of the main communities, the average person, rightfully so begin to wonder if they'll have to continue to sit back and watch lives and valuable Elwydium be handed over so easily to those who "seek the destruction of Hdigimuervisk altogether", whether they'll always remain alone in their struggles, both from the autocratic reign above and even from the lands beyond and whether they'll have to watch friends, relatives, neighbors and others wander to their peril along the coasts of the great sea.
With Tcuolugasq's non-committal attitude to dealing with any of these three points - whether justified or not - will only bring him stiff resistance to his rule come the eve of Mullannchig Pianaurant. Perhaps challenger to Tcuolugasq and "future Chrtitqfluut", Anuconisaq will be able to seize control come the 200th day of Summer, either through charisma and the support of many of Hdigimuervisk or by defeating him in a more... Physical way.
There is always more to talk about when it comes to the relatively mysterious underground-dwelling civilisation in the cold, hard south of the Caer Sidi Warren, however most eyes look towards the quickly advancing day of Mullannchig Pianaurant. Perhaps this lowly narrator will reveal more of Hdigimuervisk at a later point, but for the meantime that is all I shall speak of...
With Tcuolugasq's non-committal attitude to dealing with any of these three points - whether justified or not - will only bring him stiff resistance to his rule come the eve of Mullannchig Pianaurant. Perhaps challenger to Tcuolugasq and "future Chrtitqfluut", Anuconisaq will be able to seize control come the 200th day of Summer, either through charisma and the support of many of Hdigimuervisk or by defeating him in a more... Physical way.
There is always more to talk about when it comes to the relatively mysterious underground-dwelling civilisation in the cold, hard south of the Caer Sidi Warren, however most eyes look towards the quickly advancing day of Mullannchig Pianaurant. Perhaps this lowly narrator will reveal more of Hdigimuervisk at a later point, but for the meantime that is all I shall speak of...
There is a very mysterious, and a deeply feared and - for the most part - respected society of intelligent life that lives in a place even more outlandish than below the cold, hard ground of the Tundras of the Land of Stars, Seals and Snow... When the great southern sea is to freeze over during the winter months, water still remains buried below the ice formed above. The bitter cold of winter can only penetrate and change so much water before the water "resists", so to speak. And in the waters below the ice that forms at intervals above would be not Syvsian, nor Sidhé. Not Satyr or Sprite. For where these mysterious and scary fae-creatures that call the southern sea home, where little except perhaps the bravest of souls dare sail and travel come from is truly unknown. If you asked the Nomads, the Sinjiquaris Pinuolut of those who live below the ice, they'd tell you that they are a legend. They'd tell you a story, of strange creatures that break through the ice to catch the unwary traveler in their claws and drag them below the ice, never to be seen again. They'd tell you that they birth whales and seals from their waters, and that should they be respected they will continue to give bounty to the land-dwellers by sacrificing the children to them, to allow them to hunt them, to make use of their blubber, their flesh, their horns and teeth and all else, for allowing any of the animal to be wasted and thrown away would be direct insult to the so-called "Cnfrillduto Pinuolut"...
Perhaps those of Hdigimuervisk would say the same. Perhaps not. There have been a few of the more civilised and non-nomadic peoples who call the subterrain their home instead of the tundras above who believe that the Cnfrillduto Pinuolut are nothing more than rumour, an excuse to blame the disappearances of kinsmen and women on when they meet their end on the cold waters of the south sea.
Perhaps those of Hdigimuervisk would say the same. Perhaps not. There have been a few of the more civilised and non-nomadic peoples who call the subterrain their home instead of the tundras above who believe that the Cnfrillduto Pinuolut are nothing more than rumour, an excuse to blame the disappearances of kinsmen and women on when they meet their end on the cold waters of the south sea.
Perhaps there is truth to both beliefs. But if the Cnfrillduto peoples are real, the full truth of the mystery could only be revealed by them, themselves... And let's just say, they are not very talkative...
There is not much to mention when it comes to the semi-nomadic, more tribal-like peoples that wander the tundras and snow-covered hills above, the "Speaking People" as they so call themselves, or the Unique People - Sinjiquaris Pinuolut - as the people of Hdigimuervisk would call them. Their life is simple, and so are their stories.
But, they can be talked about. Many of the speaking people are not only tribalistic nomads, but "bandits" as well, if they could be labeled as such. They are often known to be the culprits of trading groups from the communities and civilisation of Hdigimuervisk being ransacked, brutalized and to be never seen by the residents underground ever again. This truth is rarely mentioned outside very specific circles, but the most observant of adventurer to the Lands of Stars, Seals and Snow may well learn that these traders of Hdigimuervisk, especially so those who deal in Quicksilver are very strangely so unguarded, despite repeated raids and losses. There are both those within the Speaking People and Hdigimuervisk whom seem to know more of these raids than the average Syv, Sprite or Satyr, but to get them to reveal anything may be another story entirely. Whether these raids on strangely undefended trading groups of "Home" have a story to tell more than potential incompetence of leadership within Hdigimuervisk is not something I shall say...
And the Speaking People, the Sinjiquaris Pinuolut may seem to know more of the mystery surrounding the... Well, mysterious fae-creatures that live underneath the ice than what is to be expected. They talk of the Cnfrillduto as legend, but these legends and myths, they put much stock in, as if they are truths in and of itself. The simple tribes of the tundras may well be more interesting and important than any traveler or kinsman or woman of the subterranean civilisation may give credit...
But, they can be talked about. Many of the speaking people are not only tribalistic nomads, but "bandits" as well, if they could be labeled as such. They are often known to be the culprits of trading groups from the communities and civilisation of Hdigimuervisk being ransacked, brutalized and to be never seen by the residents underground ever again. This truth is rarely mentioned outside very specific circles, but the most observant of adventurer to the Lands of Stars, Seals and Snow may well learn that these traders of Hdigimuervisk, especially so those who deal in Quicksilver are very strangely so unguarded, despite repeated raids and losses. There are both those within the Speaking People and Hdigimuervisk whom seem to know more of these raids than the average Syv, Sprite or Satyr, but to get them to reveal anything may be another story entirely. Whether these raids on strangely undefended trading groups of "Home" have a story to tell more than potential incompetence of leadership within Hdigimuervisk is not something I shall say...
And the Speaking People, the Sinjiquaris Pinuolut may seem to know more of the mystery surrounding the... Well, mysterious fae-creatures that live underneath the ice than what is to be expected. They talk of the Cnfrillduto as legend, but these legends and myths, they put much stock in, as if they are truths in and of itself. The simple tribes of the tundras may well be more interesting and important than any traveler or kinsman or woman of the subterranean civilisation may give credit...
[ OOC ]
The Natural and Processed goods of Hdigimuervisk are:
[ Total points available: 8 ]
[ Total points used: 8 ]
Elwydium = 1 point
Furs and Hides = 1 point Misc. Animal Products ( Ivory, Blubber, Fat, Bones, etc. ) = 1 point Copper Ore = 1 point Magical Reagents = 2 points Copper working/smithing = 2 points The cold, harsh tundras and snowy hills of the deep south of Caer Sidi offer... A lacking amount of amenities that many within more prosperous areas such as the Queensland itself or many another Holdfast may know very well, perhaps even take for granted. For even wood proves very rare in the challenging climate and plants do not fare much better. In their own unique ways, each of the three distinct groups that call the Land of Stars, Seals and Snow home, adaptation has occurred and in alien ways to what the more common resident of the Warren may perceive... In the chasms, tunnels and caves that the people of Hdigimuervisk call home, lit up by torches and lights given life by magical means the mining of Copper Ore is common, common enough that those who dwell in the subterrain have adapted to refining and working with the product, to make weaponry, trinkets, statues and much more out of... The civilisation that is simply named "Home" in a more common language seldom step outside their subterranean dwellings, though when hunters, warriors and traders do, it is to... Well, hunt many a various animal, from the fox to the bear to the ever common seal, to skin their bodies for their hides and blubber and drag the meat down to their dwellings for food. But it is the Speaking Peoples; the Sinjiquaris Pinuolut whom are the best hunters. That they have to be, to live their dangerous tribalistic lives in the open bitter airs of the tundra and the hills, given no shelter by the underground. To respect the animals of which they believe truly have souls - though different - equal to their own, the "legendary" Cnfrillduto whom birth the seals and whales they make use of and the higher spirits above all they make use of everything as to not offend. From the bones which are used for constructing their temporary camps and tents, to the furs and hides used in making insulating clothes to the blubber and fat made into various oils to act as natural light where wood is a rarity, when a member of the Speaking People tribes hunt and use an animal, nothing is left behind. But, if there is one thing that the Land of Stars, Seals and Snow are known for, it is the great amount of Elwydium that is found naturally in the earth that the snow-ridden tundras and the bitter waters hide from view. All manner of Elwydium deposits are found at relatively high rates, and all Elwydium extracted is made into Magical Reagents aplenty. This gives Hdigimuervisk and the unknown and legendary Cnfrillduto Pinuolut a society steeped in magical potential, one where waters are kept from freezing over by magics aimed to heat and insulate, one where dark caverns are lit like the sun was present with magelight, one where the dangerous creatures in the tundras and hills, no less more monstrous and threatening than the Lanijes Wamlfpok which only the Speaking People only truly know how to pacify are defeated with "bolts" of magical potential. Even the Sinjiquaris Pinuolut are known to make use of magical reagents forcibly taken from Hdigimuervisk traders, but less than expected... Where the rest of the Elwydium and reagents end up that are not used by the tribes of the tundras is left up to complete speculation... |
Oh, and just a little bit of a footnote, this Holdfast most certainly is an "Unofficial" Holdfast! It does not share any connection to the Queensland as of yet, and the 1st Page of "The Lands of Stars, Seals and Snow" is moreso just an independent adventurer's writings about her own time within... Well, the lands.