Nuralian Merchants' Guild
#18

(Oh dear, sorry for taking over a month to reply, I have no excuse, that's just bad on my part ;A; )

"Very well. We should be able to supply a certain amount of bronze alloys. Your landlocked position will provide some barrier to easy delivery, but against slightly higher fees we should nevertheless be able to make the deliveries. Unless, of course, you would be able to transport the goods from the shore yourselves. We have been looking into establishing a harbor somewhere around the Marshes, this could be a good opportunity for us both to extend our infrastructure, should we opt for this option. Otherwise deliveries will likely be conducted by caravan across the dry lands. This is a slower journey, but can be accomplished if need be.

"As for weapons and armor, we do have some domestic production in Nurali, though mostly to equip our own forces. I could place an order to increase production, but while production adapts the prices will be higher due to demand. The simplest way of supplying you would be to deliver materials for production in Mestrland, but if you prefer, we should be able to rise to fill demand as well.

"Nurali is agriculturally... less inviting, shall we call it, compared to some places. But we grow various kinds of oats, barley, and the like. Among the mountains some grow cacti and fruits of various kinds, but seeing as the area has recently been quite depopulated after the establishment of Nurali the city, deliveries can be a bit sparse. So while these products are nicer they also have less availability and are priced thereafter. There is talk of using the hot springs to create greenhouses, but these plans are still underway and have yet to start producing, I'm afraid. If you're interested I'm sure we could start exporting some food to Mestrland. We might even be able to act as a go-between trading hub if you're looking to have goods delivered from some other holdfast."
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Messages In This Thread
Nuralian Merchants' Guild - by Jazzy - 11-22-2020, 04:20 PM
RE: Nuralian Merchants' Guild - by (Chaos)Jester - 11-22-2020, 04:51 PM
RE: Nuralian Merchants' Guild - by Jazzy - 11-22-2020, 05:23 PM
RE: Nuralian Merchants' Guild - by (Chaos)Jester - 11-22-2020, 07:51 PM
RE: Nuralian Merchants' Guild - by Loller Corleone - 11-23-2020, 02:55 PM
RE: Nuralian Merchants' Guild - by Jazzy - 11-28-2020, 05:07 PM
RE: Nuralian Merchants' Guild - by Loller Corleone - 11-29-2020, 04:04 AM
RE: Nuralian Merchants' Guild - by (Chaos)Jester - 11-29-2020, 04:46 PM
RE: Nuralian Merchants' Guild - by Jazzy - 12-04-2020, 06:01 PM
RE: Nuralian Merchants' Guild - by Loller Corleone - 12-05-2020, 02:37 PM
RE: Nuralian Merchants' Guild - by Loller Corleone - 12-05-2020, 03:13 PM
RE: Nuralian Merchants' Guild - by Jazzy - 12-18-2020, 08:16 PM
RE: Nuralian Merchants' Guild - by Loller Corleone - 01-03-2021, 04:08 AM
RE: Nuralian Merchants' Guild - by Jazzy - 01-15-2021, 03:50 PM
RE: Nuralian Merchants' Guild - by Loller Corleone - 01-19-2021, 03:49 PM
RE: Nuralian Merchants' Guild - by Jazzy - 01-28-2021, 08:15 AM
RE: Nuralian Merchants' Guild - by Loller Corleone - 02-02-2021, 01:16 PM
RE: Nuralian Merchants' Guild - by Jazzy - 03-05-2021, 01:20 PM
RE: Nuralian Merchants' Guild - by Dagon - 05-29-2021, 08:34 PM
RE: Nuralian Merchants' Guild - by Jazzy - 06-03-2021, 05:55 PM
RE: Nuralian Merchants' Guild - by Dagon - 06-03-2021, 06:32 PM
RE: Nuralian Merchants' Guild - by Jazzy - 06-05-2021, 05:22 PM
RE: Nuralian Merchants' Guild - by Dagon - 06-07-2021, 03:23 PM

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